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[8 May 2008 | No Comment | ]

Produced by Digital Extremes, Dark Sector, has been almost 4 years in the making, and on the face of it seems time has been a fickle mistress.
It is clear from the outset that Dark Sector is a game with one original premise: when things get killed they bleed a lot – now lets make that into a story. From this point the developers seem to have been influenced by other titles that have launched in the meantime. In the main this isn’t a bad thing, the cover system for example …